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Within my personal work I make use of 3d sculpting software and gaming engines to produce my art. As a riso / print fanatic I research how these analogue techniques are still relevant in the digital time we live in. I love how riso can give another dimension to the digital work I make and form the bridge between these two worlds. Because of this I co-founded the risoprinting studio called Sad Biscuit Studio. A place where people can get in touch with print/ creating/ experimenting. We use this studio as a tool to produce our own work and we also provide a print service and workshops for organisations/ artists/etc.

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